Graphics Software Engineer
Role details
Job location
Tech stack
Job description
At McLaren Racing, we're not just here to try to take the chequered flag. We're here to excite our fans, inspire our people and deliver for our partners. And we're also committed to evolving our sport, our industry, and our technology, tooWe have an incredible history in endurance racing, securing a legendary 1995 win at Le Mans at the first attempt, and are the only team to have won the prestigious Triple Crown: winning the Monaco GP, the Indy500 and the 24hr Le Mans.From 2027, we'll once again be the only team in the history of motorsports to be competing in the top three racing series, and we're excited to be building our team.Purpose of the RoleTo lead and contribute to the Simulation & Simulator team's efforts to:Improve the team's vehicle simulation and modelling capabilities.
Exploit the team's simulation and modelling knowledge and capabilities to improve overall performance on track.
Improve the capabilities of the team's driver-in-the-loop simulator, and the ability of the team to improve on-track performance using that simulator.
Contribute to future car development through the deployment of jokers and future homologations.
AccountabilitiesDeliver improved on-track performance through greater simulation and simulator contributions to car development, setup and operation.
Ensure continuous improvements in our simulation, modelling and simulator capabilities.
Identify and develop any relationships with internal and external partners that may facilitate acceleration of this plan.
Management of activities in the Simulation & Simulator team; for race support, development of the car, and development of simulation, modelling and simulator capabilities.
Management of activities in our Driver-in-the-loop simulator (located at our base in the MTC).
Motivation and development of a strong team of engineers who are both experts in their field and well-rounded vehicle dynamics engineers.
Recruitment to augment / maintain the team as required.
Role DimensionsThe Simulation & Simulator team sits alongside the Vehicle Performance, Control Systems and Race Strategy teams within the WEC Technical Department.
The role is responsible for driving and delivering the development and exploitation of simulation, modelling and simulator knowledge to optimise overall vehicle performance.
The role will involve significant collaboration with the rest of the WEC Technical department.
The role will also involve interaction with internal and external organisations who may be able to help the team.
The role will involve working with the Technical Director, and other leaders in the WEC Technical department, to define the overall technical objectives for the team.
Working during race weekends may be required, and unsocial and extended hours may be involved.
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Requirements
Knowledge, Skills and ExperienceEssentialOutstanding academic background with an MEng or PhD in Mechanical Engineering, Applied Maths, Physics or a related discipline.
Extensive knowledge and understanding of racing car vehicle dynamics.
Significant experience in the fields of vehicle modelling, lap simulation, tyre modelling and drive-in-the-loop simulators
Proven technical leadership and people management skills.
Proven ability to deliver a highly technical programme to standard and on time.
Proven ability to deliver real world on track performance.
DesirablePrevious exposure to the track/race team environment in top level motorsport (F1, FE, WEC etc.)
Personal AttributesCommitment to leading and developing the engineers within the Vehicle Performance team.
Possess the drive to strive and achieve results using all the information available.
Excellent communication skills to target a variety of audiences at all levels and the ability to influence them.
Desire for continuous improvement in our performance, including analysis, operations and execution.
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