Unity Gameplay Developer

Fuku
Charing Cross, United Kingdom
4 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English

Job location

Remote
Charing Cross, United Kingdom

Tech stack

Computer Animation
C Sharp (Programming Language)
Software Debugging
Performance Tuning
GIT

Job description

  • Implement gameplay systems, including abilities, combat mechanics, and character controllers.
  • Build and iterate on card-based combat mechanics within Unity.
  • Optimize performance and debug gameplay issues to ensure smooth gameplay.
  • Work with ScriptableObject-driven architecture for flexible and scalable systems.
  • Collaborate using Git workflows in a fast-paced startup environment.

Requirements

Do you have experience in Unity?, * Strong experience with Unity and C#.

  • Proven ability to implement gameplay systems such as abilities, combat, and character controllers.
  • Excellent performance optimization and debugging skills.
  • Familiarity with ScriptableObject-driven architecture.
  • Experience working collaboratively with Git workflows.
  • Ability to work independently and iterate quickly.

Nice to Have:

  • Experience with real-time multiplayer gameplay.
  • Background in ability systems or card-based mechanics.
  • Knowledge of animation systems and input handling in Unity.
  • Experience shipping or contributing to a commercial game or playable prototype., * This is a part-time role, remote, with preference for candidates in the EMEA timezone.
  • Clear estimation of hours per task is expected.

Apply for this position