Marco Gomiero
Introducing Kotlin Multiplatform in an existing project
#1about 3 minutes
Understanding the core principles of Kotlin Multiplatform
Kotlin Multiplatform enables sharing non-UI business logic across platforms like Android and iOS by compiling Kotlin to native code.
#2about 6 minutes
Setting up a new project with the monorepo structure
The Android Studio plugin simplifies new project setup by creating a monorepo with shared modules consumed differently by Android and iOS.
#3about 4 minutes
Choosing what code to share in an existing project
Start sharing code that is a single source of truth or is tedious to write twice, such as DTOs, common models, or analytics.
#4about 4 minutes
Publishing a shared Android library using Maven
Use the Maven Publish Gradle plugin to package the shared code as an AAR library and publish it to a repository for Android consumption.
#5about 10 minutes
Building and publishing an XCframework for iOS
Create a universal XCframework containing all necessary architectures and publish it to a private Cocoapods repository for use in an iOS project.
#6about 4 minutes
Managing concurrency and memory in Kotlin Native
The original Kotlin Native memory model requires freezing objects to share them across threads, but a new, more flexible memory model is coming.
#7about 4 minutes
A practical strategy for adopting Kotlin Multiplatform
Begin by sharing a small, low-risk feature to validate the entire deployment pipeline before expanding to more complex business logic.
#8about 12 minutes
Q&A on limitations, challenges, and testing
The main challenges are the initial setup and concurrency model, while UI testing remains platform-specific and team collaboration is key for success.
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