Firmware Engineer
Role details
Job location
Tech stack
Job description
We're looking for a Firmware Engineer to join our engineering team and contribute to the development and maintenance of the embedded platforms that power STATSports products.
This is a hands-on, collaborative role where you'll work alongside senior firmware, hardware, and software engineers to design, build, test, and improve embedded firmware across our product range. You'll be exposed to the full product lifecycle and supported as you grow your technical capability within a fast-paced product development environment.
If you're excited by embedded systems, enjoy solving real-world problems, and want to see your work ship in products used at the highest level of sport, this role will suit you.
What you'll be doing:
- Supporting the design and development of embedded firmware for STATSports products
- Delivering assigned firmware work packages on time and in line with quality, cost, and specification requirements
- Working closely with hardware and software teams to ensure firmware integrates smoothly with production designs
- Contributing to efficient, reliable, and cost-effective manufacturing through well-designed firmware
- Assisting in the creation of validation test procedures, field diagnostics, and quality-of-service checks
- Participating in hardware and firmware debugging within complex embedded systems
- Supporting firmware documentation, design reviews, and validation alongside hardware counterparts
- Following QA processes and contributing to continuous improvement initiatives
- Working to agreed deadlines while demonstrating attention to detail, quality, and innovation
- Supporting firmware schedules and estimates in collaboration with senior engineers and the PMO
Requirements
Do you have experience in Product development?, * Hold a degree in Engineering or Computer Science (Electrical, Computer, or Software discipline preferred)
- Have 1-2 years' experience in an embedded or technical engineering role within a product development environment
- Have experience developing firmware in C and/or C++ (RTOS exposure is a bonus)
- Are familiar with ARM microcontrollers
- Have worked with interfaces such as Bluetooth, UART, I2C, SPI, QSPI, Ethernet, RS232, or RS422
- Understand embedded fundamentals, including timers, PWM, ADC, DAC, DMA, and interrupts
- Are comfortable using IDEs such as Eclipse, Keil, or IAR
- Have some experience with real-time debugging tools and techniques
- Are familiar with collaborative tools like GIT and JIRA
- Communicate clearly and enjoy working as part of a team
Nice to have (but not essential):
Experience working in structured project environments, contributing to cross-functional teams, or supporting formal project delivery is a bonus, but not required.
What's in it for you:
- A hands-on firmware role contributing to products used in elite sport worldwide
- Exposure to the full embedded product lifecycle, from development through production
- The opportunity to learn from experienced firmware, hardware, and software engineers
- A collaborative environment that values learning, quality, and continuous improvement
- The chance to grow your technical skills while working on cutting-edge wearable technology
- Real visibility of your work in products used by athletes at the very top of their game
If you enjoy building embedded systems and want your work to have a visible impact in sport, we'd love to hear from you.