George Cave
Prototyping with Hardware and the Web
#1about 2 minutes
Connecting hardware prototypes to the browser
An overview of using browser APIs and common techniques to bridge the gap between physical hardware and web-based user interfaces.
#2about 6 minutes
Using Arduino for keyboard emulation to control software
Program an Arduino to act as a Human Interface Device (HID) to send keyboard commands and control any application without custom code.
#3about 3 minutes
Building a physical game controller with keyboard emulation
A live demonstration shows how to create a simple circuit with aluminum foil to play the Chrome Dino game by sending spacebar key presses.
#4about 7 minutes
Bidirectional communication with the Web Serial API
Learn how to use the Web Serial API and Streams API for two-way data transfer between a browser and hardware, demonstrated by building a musical instrument.
#5about 7 minutes
Wireless prototyping with the Web Bluetooth API
A walkthrough of connecting hardware wirelessly using the Web Bluetooth API, covering GATT services, characteristics, and a live audience-controlled demo.
#6about 2 minutes
Recommended hardware and a summary of techniques
A guide to selecting the right Arduino boards for keyboard emulation and Web Bluetooth, along with a summary comparing the different prototyping methods.
#7about 4 minutes
Audience Q&A on hardware and prototyping
The speaker answers audience questions about specific hardware like ESP32 and Raspberry Pi Pico, and the source for the stretchy sensor.
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00:02 MIN
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06:21 MIN
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55:01 MIN
Developing a playful hardware kit for Web of Things
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19:16 MIN
Key takeaways on creative software and hardware projects
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17:41 MIN
Presenting live web scraping demos at a developer conference
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20:07 MIN
Encouraging creative coding and hardware experimentation
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03:58 MIN
Use prototypes to make your vision tangible
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34:15 MIN
Accessing hardware and tracking new web capabilities
Native Web Apps: Are We There Yet?
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